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Game Programming
Nintendo Wii Flash Game Creator's Guide: Design, Develop, and Share Your Games Online by Todd Perkins β€” book cover

Nintendo Wii Flash Game Creator's Guide: Design, Develop, and Share Your Games Online

by Todd Perkins
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Overview

Create your own Flash games for the Wii

Whip up awesome Wii games using Flash and ActionScript. Nintendo Wii Flash Game Creator's Guide lays out each next-generation technique alongside real-world examples and cut-and-paste code samples. Learn how to design exciting Flash animations, create cool characters, simulate realistic motion, and use the Wii remote control in innovative ways. Plus, you'll get the latest tricks for supercharging your games and tips for distributing them on the Web.

  • Build Flash-based objects, layers, and controls
  • Work with timelines, keyframes, and .SWF files
  • Develop and animate original characters, backgrounds, and landscapes
  • Integrate unconventional mouse and Wii controller interactivity
  • Create, modify, and control movie clips using ActionScript 2.0
  • Design radical enemies, custom cursors, and invisible buttons
  • Incorporate audio, game timers, and score tracking
  • Publish your games to the Web and share them via the Wii's online connection service

Synopsis

Create your own Flash games for the Wii

Whip up awesome Wii games using Flash and ActionScript. Nintendo Wii Flash Game Creator's Guide lays out each next-generation technique alongside real-world examples and cut-and-paste code samples. Learn how to design exciting Flash animations, create cool characters, simulate realistic motion, and use the Wii remote control in innovative ways. Plus, you'll get the latest tricks for supercharging your games and tips for distributing them on the Web.

  • Build Flash-based objects, layers, and controls

  • Work with timelines, keyframes, and .SWF files
  • Develop and animate original characters, backgrounds, and landscapes
  • Integrate unconventional mouse and Wii controller interactivity
  • Create, modify, and control movie clips using ActionScript 2.0
  • Design radical enemies, custom cursors, and invisible buttons
  • Incorporate audio, game timers, and score tracking
  • Publish your games to the Web and share them via the Wii's online connection service

About the Author, Todd Perkins

Todd Perkins is an Adobe Certified Instructor in Flash who teaches Flash, ActionScript, Dreamweaver, Flex, and other courses for KnowledgeWorks, Sterling Ledet and Associates, Future Media Concepts, and American Media Training.

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Book Details

Published
April 1, 2008
Publisher
McGraw-Hill Companies, The
Pages
315
Format
Paperback
ISBN
9780071545259

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