3D Computer Graphics, Graphics Programming, Art Subjects - General & Miscellaneous
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Overview
Cash in on the booming market for 3D photorealism with the 3D Photorealism Toolkit, written by the head of a successful West Coast 3D photorealistic modeling studio. You'll quickly master all the modeling, surfacing, staging, and lighting techniques needed to create images and scenes that look realistic enough to fool the most discriminating eye. With the help of dozens of examples executed in LightWave, 3D Studio Max, Form Z, Electricimage, Alias, Softimage, Strata and more, Bill Fleming shows you how to: add realistic imperfections, bevels, seams, nuts, bolts, and wear and tear to models; create a wide variety of material textures, including woods, metals, glass, plastics, paper, fabrics, skin, and more; enliven surfaces with color, luminosity, diffusion, secularity, glossiness, reflection, transparency, and bump; use camera position and focus to create the right mood; and create lighting effects for every occasion.Book Details
Published
May 20, 1998
Publisher
New York : Wiley, c1998.
Pages
352
Format
Paperback
ISBN
9780471253464