Join Books.org — it's free

Graphics Programming, Game Programming, C/C++
Advanced graphics programming using C/C++ by Loren Heiny β€” book cover

Advanced graphics programming using C/C++

by Loren Heiny
Write a review
Log in to track your reading progress.

Overview

A source for advanced PC graphics topics currently being used in a wide variety of fields. Stresses a hands-on approach, providing numerous program examples written in C and applicable to any C compiler with correct, ready-to-use and well-described code. Covers ray tracing, used to create realistic 3-D graphics. Includes information on graphical file formats and manipulating digital images. Also focuses on printing screens and images.

Reviews

There are no reviews yet. Log in to write one.

Editorials

Booknews

Outlines advanced techniques for graphics programming in C/C++, such as ray-tracing, morphing, graphics files formats, and fancy printing. Most of the techniques work in both DOS and Windows. A disk is available in order to bypass typing in the many programs listed. For beginning or experienced graphics programmers. No bibliography. Annotation c. Book News, Inc., Portland, OR (booknews.com)

Book Details

Published
May 24, 1993
Publisher
New York : Wiley, c1993.
Pages
432
Format
Paperback
ISBN
9780471571599

More by Loren Heiny

Similar books