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Graphics Programming, 3D Computer Graphics, Game Programming, C/C++
3D with HOOPS by William Leler,Jim Merry β€” book cover

3D with HOOPS

by William Leler, Jim Merry
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Overview

This book/CD-ROM package introduces you to HOOPS, a 3D graphics library from Autodesk. The book shows how you can build professional-quality 3D graphics into your new or existing software applications, even if you know little about computer graphics. The package, combining a highly regarded software product and a detailed tutorial on how to use it, offers an extraordinary value. For many software developers, it will provide a quick and efficient way to gain hands-on experience with graphics programming; for more experienced programmers, it will put a superior tool into your hands. The authors focus throughout on programming practice. However, to help you get the most out of HOOPS, they also provide pertinent information on graphics principles, geometry, techniques for structuring applications, and methods for optimizing performance. The numerous example programs presented in the book, which also appear on the CD-ROM, are written in the C++ language. Readers who know C but not C++ will find helpful notes throughout the book that explain unfamiliar language features. Graphics specialists will also find notes on HOOPS internals.

This authorized book/CD package from Autodesk shows software developers how to build professional-quality 3D graphics into their new and existing applications using HOOPS, a powerful 3D graphics library. Includes the entire HOOPS library on a CD-ROM, implemented to run on the most popular platforms.

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Book Details

Published
September 17, 1996
Publisher
Reading, Mass. : Addison-Wesley, c1996.
Pages
384
Format
Paperback
ISBN
9780201870251

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