Join Books.org — it's free

Game Programming
Character Development and Storytelling for Games by Lee Sheldon β€” book cover

Character Development and Storytelling for Games

by Lee Sheldon
Write a review
Log in to track your reading progress.

Overview

Written by a professional game writers who also teaches his craft, Lee Sheldon combines his experience and expertise in this updated edition of CHARACTER DEVELOPMENT AND STORYTELLING FOR GAMES. New examples, new game types, and new challenges throughout the text highlight the fundamental importance of characters and storytelling in every type of game. Sheldon emphasizes the importance of creative instinct and listening to the inner voice that guides successful game designers and writers. Join him on his quest to instruct, inform, and maybe even inspire your next great game.

About the Author, Lee Sheldon

Lee Sheldon is associate professor and co-director of the Games and Simulation Arts and Sciences program at Rensselaer Polytechnic Institute. He has written and designed over 20 commercial video games and MMOs. His book Character Development and Storytelling for Games is required reading for many game developers and in game design programs at some of the world's most distinguished universities. Lee is a contributor to several books on video games, including Well-Played 2.0 from Carnegie-Mellon's ETC, Writing for Video Game Genres from the IGDA, and Game Design: An Interactive Experience and Second Person. He is cited in many publications, and he is a regular lecturer and consultant on game design and writing in the U.S. and abroad.

Reviews

There are no reviews yet. Log in to write one.

Book Details

Published
April 8, 2013
Publisher
Cengage Learning
Pages
544
Format
Paperback
ISBN
9781435461048

More by Lee Sheldon

Similar books