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Overview
Delphi Graphics and Game Programming Exposed! with DirectX is a comprehensive reference describing high-performance graphics and game programming techniques in the Delphi development environment. Author John Ayres begins with a discussion of basic game programming and graphics concepts, and moves quickly into an introduction of DirectX, which gives Delphi developers a high-performance interface to system-level hardware while maintaining the benefits of the Windows operating system. Palettes, sprite animation, collision detection, and sound and music are also discussed.In addition the book includes a complete example game illustrating the different techniques discussed throughout, an appendix explaining how to use DirectSetup for installing DirectX, and a glossary of common words and phrases used in the game programming industry.
The CD includes:
- Source code from the book's projects
- full retail version of Delphi 4
- 60-day trial version of Delphi 5 Enterprise
- DirectX header files from Project JEDI
- freeware sound effects, MIDI musical compositions, and the SpriteLib sprite library.
Editorials
Booknews
A book/CD-ROM tutorial explaining DirectX programming within the Delphi environment. Covers some advanced techniques, such as force feedback, with emphasis mainly on 2D sprite-based graphics techniques rather than 3D techniques. Assumes familiarity with the Delphi IDE and with Object Pascal programming in general, plus a working knowledge of Windows API programming. The CD-ROM contains code referenced in the text, plus complete and trial versions of software. Annotation c. Book News, Inc., Portland, OR (booknews.com)Book Details
Published
March 31, 2000
Publisher
Wordware Publishing Inc.
Pages
576
Format
Other
ISBN
9781556226373