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Game Programming for Teens Kit by Maneesh Sethi — book cover
Game Programming, Teen Arts & Creativity

Game Programming for Teens Kit

by Maneesh Sethi
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Overview

Do you love video games? Do you want to learn how to make them yourself? Game Programming Kit for Teens, Volume 2is the only kit designed specifically for beginners to teach them how to make their very own video games. Inside you'll find coverage of basic programming, game art, music and sound, 3D modeling, and more—everything you need to design and develop a complete video game. So don't just play video games, build your own!

Game Programming for Teens, Third Edition shows you how to design and develop a complete video game from start to finish, no prior programming knowledge required. You'll begin by learning the basics of BlitzMax, a simple cross-platform game programming language that can be used on Windows, Mac, or Linux operating systems. Once you understand how to write the programming code, you'll begin to incorporate all the graphical elements of games including varying colors, loading and displaying images, and creating scrolling backgrounds. Finally, you'll learn how to add sound and music, use keyboard input codes, and even integrate artificial intelligence. New skills are taught step-by-step, and each chapter builds upon the techniques you learned in the previous, so by the end of the book you'll have built your very own fully functioning video game.

What's on the CD-ROM:

  • All the source code from the examples in the book
  • Art, sound, and music libraries
  • 30-day trial versions of BlitzMax, BlitzPlus/Blitz3D, Corel Paint Shop Pro, MilkShape 3D, and CoolEdit Pro


3D Game Programming for Teens, Second Edition is written specifically for beginners in an easy-to-follow manner, and teaches basic programming, graphic design, and 3D modeling so that you can design and develop your very own games. You'll begin with an introduction to some simple programming concepts using the Blitz3D language. Then you'll learn about graphics creation for games using CorelDRAW and PHOTOPAINT. Finally you'll explore basic 3D modeling with Autodesk 3ds Max, and you'll learn how to enhance your games with sound effects, collisions, and more. You'll work through the game programming process step-by-step, with each new technique covered building upon the previous ones. The final chapter of the book shows you how to put all your new knowledge together and build your own full game!

What's on the CD-ROM:

  • All the source code used in the book
  • Trial version of Blitz3D


Synopsis

Do you love video games? Do you want to learn how to make them yourself? Game Programming Kit for Teens, Volume 2is the only kit designed specifically for beginners to teach them how to make their very own video games. Inside you'll find coverage of basic programming, game art, music and sound, 3D modeling, and more—everything you need to design and develop a complete video game. So don't just play video games, build your own!

Game Programming for Teens, Third Edition shows you how to design and develop a complete video game from start to finish, no prior programming knowledge required. You'll begin by learning the basics of BlitzMax, a simple cross-platform game programming language that can be used on Windows, Mac, or Linux operating systems. Once you understand how to write the programming code, you'll begin to incorporate all the graphical elements of games including varying colors, loading and displaying images, and creating scrolling backgrounds. Finally, you'll learn how to add sound and music, use keyboard input codes, and even integrate artificial intelligence. New skills are taught step-by-step, and each chapter builds upon the techniques you learned in the previous, so by the end of the book you'll have built your very own fully functioning video game.

What's on the CD-ROM:

  • All the source code from the examples in the book
  • Art, sound, and music libraries
  • 30-day trial versions of BlitzMax, BlitzPlus/Blitz3D, Corel Paint Shop Pro, MilkShape 3D, and CoolEdit Pro

3D Game Programming for Teens, Second Edition is written specifically for beginners in an easy-to-follow manner, and teaches basic programming, graphic design, and 3D modeling so that you can design and develop your very own games. You'll begin with an introduction to some simple programming concepts using the Blitz3D language. Then you'll learn about graphics creation for games using CorelDRAW and PHOTOPAINT. Finally you'll explore basic 3D modeling with Autodesk 3ds Max, and you'll learn how to enhance your games with sound effects, collisions, and more. You'll work through the game programming process step-by-step, with each new technique covered building upon the previous ones. The final chapter of the book shows you how to put all your new knowledge together and build your own full game!

What's on the CD-ROM:

  • All the source code used in the book
  • Trial version of Blitz3D

Biography

Maneesh Sethi is a Stanford student, freelance web developer, game developer, international best-selling author, blogger, and programmer. He currently runs a freelance web development company, works as a marketer, freelance writer, editor, and programmer. He also blogs about freelance programming at www.freelancenomad.com. Maneesh has taught game programming on TechTV's "Call for Help" and at game programming conferences across the country. He is the author of Game Programming for Teens, Web Design for Teens, and PHP for Teens, all published by Course Technology PTR. His books have been translated and have been best-sellers in several countries. Maneesh is currently living in Buenos Aires, Argentina.

About the Author, Maneesh Sethi

Maneesh Sethi is a Stanford student, freelance web developer, game developer, international best-selling author, blogger, and programmer. He currently runs a freelance web development company, works as a marketer, freelance writer, editor, and programmer. He also blogs about freelance programming at www.freelancenomad.com. Maneesh has taught game programming on TechTV's "Call for Help" and at game programming conferences across the country. He is the author of Game Programming for Teens, Web Design for Teens, and PHP for Teens, all published by Course Technology PTR. His books have been translated and have been best-sellers in several countries. Maneesh is currently living in Buenos Aires, Argentina.

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Book Details

Published
May 1, 2009
Publisher
Course Technology, Inc.
Format
Paperback
ISBN
9781435454767

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