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Game Programming, Teen Arts & Creativity
Virtual World Design and Creation for Teens by Charles R. Hardnett β€” book cover

Virtual World Design and Creation for Teens

by Charles R. Hardnett
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Overview

"Virtual World Design and Creation for Teens" shows teens like you how to develop virtual 3D worlds using the simple, visual programming language, Alice. Virtual worlds can take the form of animated stories, movies, and games. This book will teach you step-by-step how to create virtual worlds, including developing your story, setting up your world, adding and animating characters, incorporating sound, and sharing your world with others. You'll even discover how to add strategy to your worlds so they can be used as interactive stories or games. Written in clear language using hands-on projects and exercises to teach you each new skill, this book is easy to follow at your own individual pace.

Synopsis

"Virtual World Design and Creation for Teens" shows teens like you how to develop virtual 3D worlds using the simple, visual programming language, Alice. Virtual worlds can take the form of animated stories, movies, and games. This book will teach you step-by-step how to create virtual worlds, including developing your story, setting up your world, adding and animating characters, incorporating sound, and sharing your world with others. You'll even discover how to add strategy to your worlds so they can be used as interactive stories or games. Written in clear language using hands-on projects and exercises to teach you each new skill, this book is easy to follow at your own individual pace.

About the Author, Charles R. Hardnett

Charles R. Hardnett is a professor in the Computer Science Department at Spelman College. His areas of specialty include High-Performance Languages and Compilers, Operating Systems, Embedded Systems, Computer Networks, and Computer Graphics/Gaming. He is has published research articles in the areas of High-Performance Languages and Compilers, Embedded Systems, Computer Networks, and Computer Science Education. Currently he teaches a Compuer Graphics course themed in game design and is developing a Game Design Program at Spelman College in conjunction with the Art and Music Departments. In addition, he has designed and taught introductory programming courses in C++ and introduction to CS, Embedded Systems, Operating Systems, Programming Language Design and Implementation, Computer Networks, Compiler Design and Implementation, and Data Structures and Algorithms. He is also the director of the CARE Summer Computer Camp for Computer Graphics and Robotics (www.spelman.edu/~care/CARE/Camp.html). One of the major components of the CARE Camps is to introduce middle school students to computer programming by building interactive virtual worlds using Alice.

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Book Details

Published
August 1, 2009
Publisher
Cengage Learning
Pages
272
Format
Paperback
ISBN
9781598638509

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